structure without initialising it. Although it looks harmless I've
added a bzero() to make absolutely sure that the code behaves
consistently across platforms.
}
s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
if (s == Z_NULL) return Z_MEM_ERROR;
}
s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
if (s == Z_NULL) return Z_MEM_ERROR;
strm->state = (struct internal_state FAR *)s;
s->strm = strm;
strm->state = (struct internal_state FAR *)s;
s->strm = strm;