void *nodes;
int32 size, entries;
uint32 node_size;
- int key64;
+ short key64;
};
struct ht_int32_node {
#define DEBUG_BIND (DEBUG_BACKUP+1)
#define DEBUG_CHDIR (DEBUG_BIND+1)
#define DEBUG_CONNECT (DEBUG_CHDIR+1)
-#define DEBUG_CHKSUM (DEBUG_CONNECT+1)
-#define DEBUG_CMD (DEBUG_CHKSUM+1)
+#define DEBUG_CMD (DEBUG_CONNECT+1)
#define DEBUG_DEL (DEBUG_CMD+1)
-#define DEBUG_DUP (DEBUG_DEL+1)
+#define DEBUG_DELTASUM (DEBUG_DEL+1)
+#define DEBUG_DUP (DEBUG_DELTASUM+1)
#define DEBUG_EXIT (DEBUG_DUP+1)
#define DEBUG_FILTER (DEBUG_EXIT+1)
#define DEBUG_FLIST (DEBUG_FILTER+1)