uchar flags; /* this item MUST remain last */
};
-#define ARENA_SIZE (32 * 1024)
+/*
+ * Start the flist array at FLIST_START entries and grow it
+ * by doubling until FLIST_LINEAR then grow by FLIST_LINEAR
+ */
+#define FLIST_START (32 * 1024)
+#define FLIST_LINEAR (FLIST_START * 512)
struct string_area {
char *base;