typedef void *alloc_pool_t;
-alloc_pool_t pool_create(size_t size, size_t quantum, void (*bomb)(char *), int flags);
+alloc_pool_t pool_create(size_t size, size_t quantum, void (*bomb)(const char *), int flags);
void pool_destroy(alloc_pool_t pool);
-void *pool_alloc(alloc_pool_t pool, size_t size, char *bomb);
+void *pool_alloc(alloc_pool_t pool, size_t size, const char *bomb);
void pool_free(alloc_pool_t pool, size_t size, void *addr);
#define pool_talloc(pool, type, count, bomb) \