*/
class BigUnsigned : protected NumberlikeArray<unsigned long> {
-
+
// TYPES & CONSTANTS
public:
enum CmpRes { less = -1, equal = 0, greater = 1 }; // Enumeration for the result of a comparison
typedef unsigned long Blk; // The number block type that BigUnsigneds are built from
typedef NumberlikeArray<Blk>::Index Index; // (NlA) Type for the index of a block in the array
NumberlikeArray<Blk>::N; // Number of bits in a Blk
-
+
/*
// FIELDS
protected:
Index len; // (NlA) The actual length of the number stored in this BigUnsigned (in blocks)
Blk *blk; // (NlA) Dynamically allocated array of the number blocks
*/
-
+
// MANAGEMENT
protected:
// These members generally defer to those in NumberlikeArray, possibly with slight changes.
// It might be nice if one could request that constructors be inherited in C++.
-
+
BigUnsigned(int, Index c) : NumberlikeArray<Blk>(0, c) {} // Creates a BigUnsigned with a capacity
-
+
void zapLeadingZeros() { // Decreases len to eliminate leading zeros
while (len > 0 && blk[len - 1] == 0)
len--;
}
-
+
//void allocate(Index c); // (NlA) Ensures the number array has at least the indicated capacity, maybe discarding contents
//void allocateAndCopy(Index c); // (NlA) Ensures the number array has at least the indicated capacity, preserving its contents
-
+
public:
BigUnsigned() : NumberlikeArray<Blk>() {} // Default constructor (value is 0)
BigUnsigned(const BigUnsigned &x) : NumberlikeArray<Blk>(x) {} // Copy constructor
-
+
void operator=(const BigUnsigned &x) { // Assignment operator
NumberlikeArray<Blk>::operator =(x);
}
-
+
BigUnsigned(const Blk *b, Index l) : NumberlikeArray<Blk>(b, l) { // Constructor from an array of blocks
zapLeadingZeros();
}
-
+
// Constructors from integral types
BigUnsigned(unsigned long x);
BigUnsigned( long x);
BigUnsigned(unsigned short x);
BigUnsigned( short x);
~BigUnsigned() {} // Destructor
-
+
// CONVERTERS to integral types
public:
operator unsigned long () const;
operator int () const;
operator unsigned short() const;
operator short() const;
-
+
// PICKING APART
// These accessors can be used to get the pieces of the number
public:
Blk getBlock(Index i) const { return i >= len ? 0 : blk[i]; }
// Note how we replace one level of abstraction with another. Isn't that neat?
bool isZero() const { return NumberlikeArray<Blk>::isEmpty(); } // Often convenient for loops
-
+
// COMPARISONS
public:
// Compares this to x like Perl's <=>
* a.add(a, b); // ``Aliased'' calls now do the right thing using a
* // temporary copy, but see note on divideWithRemainder.
*/
-
+
// PUT-HERE OPERATIONS
public:
/* These 3: Two read-only operands as arguments. Result left in *this. */
// remainder now in *this
// don't care about quotient left in q
}
- // Bitwise operations. Two read-only operands as arguments. Result left in *this.
+ // Bitwise operations. Result left in *this.
// These are not provided for BigIntegers; I think that using them on BigIntegers
// will discard the sign first.
void bitAnd(const BigUnsigned &a, const BigUnsigned &b); // Bitwise AND
void bitOr(const BigUnsigned &a, const BigUnsigned &b); // Bitwise OR
void bitXor(const BigUnsigned &a, const BigUnsigned &b); // Bitwise XOR
-
- // These functions might exist someday.
- //void bitShiftLeft(const BigUnsigned &a, unsigned int b); // Bitwise left shift
- //void bitShiftRight(const BigUnsigned &a, unsigned int b); // Bitwise right shift
-
+ void bitShiftLeft(const BigUnsigned &a, unsigned int b); // Bitwise left shift
+ void bitShiftRight(const BigUnsigned &a, unsigned int b); // Bitwise right shift
+
// NORMAL OPERATORS
// These perform the operation on this (to the left of the operator)
// and x (to the right of the operator) and return a new BigUnsigned with the result.
BigUnsigned operator &(const BigUnsigned &x) const; // Bitwise AND
BigUnsigned operator |(const BigUnsigned &x) const; // Bitwise OR
BigUnsigned operator ^(const BigUnsigned &x) const; // Bitwise XOR
-
+ BigUnsigned operator <<(unsigned int b) const; // Bitwise left shift
+ BigUnsigned operator >>(unsigned int b) const; // Bitwise right shift
+ // Additional operators in an attempt to avoid overloading tangles.
+ BigUnsigned operator <<(int b) const;
+ BigUnsigned operator >>(int b) const;
+
// ASSIGNMENT OPERATORS
// These perform the operation on this and x, storing the result into this.
public:
void operator &=(const BigUnsigned &x); // Bitwise AND
void operator |=(const BigUnsigned &x); // Bitwise OR
void operator ^=(const BigUnsigned &x); // Bitwise XOR
-
+ void operator <<=(unsigned int b); // Bitwise left shift
+ void operator >>=(unsigned int b); // Bitwise right shift
+ // Additional operators in an attempt to avoid overloading tangles.
+ void operator <<=(int b);
+ void operator >>=(int b);
+
// INCREMENT/DECREMENT OPERATORS
// These increase or decrease the number by 1. To discourage side effects,
// these do not return *this, so prefix and postfix behave the same.
void operator ++(int); // Postfix decrement
void operator --( ); // Prefix increment
void operator --(int); // Postfix decrement
-
+
// Helper function that needs access to BigUnsigned internals
friend Blk getShiftedBlock(const BigUnsigned &num, Index x, unsigned int y);
};
ans.bitXor(*this, x);
return ans;
}
+inline BigUnsigned BigUnsigned::operator <<(unsigned int b) const {
+ BigUnsigned ans;
+ ans.bitShiftLeft(*this, b);
+ return ans;
+}
+inline BigUnsigned BigUnsigned::operator >>(unsigned int b) const {
+ BigUnsigned ans;
+ ans.bitShiftRight(*this, b);
+ return ans;
+}
+inline BigUnsigned BigUnsigned::operator <<(int b) const {
+ if (b < 0)
+ throw "BigUnsigned::operator <<(int): Negative shift amounts are not supported";
+ return *this << (unsigned int)(b);
+}
+inline BigUnsigned BigUnsigned::operator >>(int b) const {
+ if (b < 0)
+ throw "BigUnsigned::operator >>(int): Negative shift amounts are not supported";
+ return *this >> (unsigned int)(b);
+}
/*
* ASSIGNMENT OPERATORS
inline void BigUnsigned::operator ^=(const BigUnsigned &x) {
bitXor(*this, x);
}
+inline void BigUnsigned::operator <<=(unsigned int b) {
+ bitShiftLeft(*this, b);
+}
+inline void BigUnsigned::operator >>=(unsigned int b) {
+ bitShiftRight(*this, b);
+}
+inline void BigUnsigned::operator <<=(int b) {
+ if (b < 0)
+ throw "BigUnsigned::operator <<=(int): Negative shift amounts are not supported";
+ *this <<= (unsigned int)(b);
+}
+inline void BigUnsigned::operator >>=(int b) {
+ if (b < 0)
+ throw "BigUnsigned::operator >>=(int): Negative shift amounts are not supported";
+ *this >>= (unsigned int)(b);
+}
#endif