Improve --timeout method to take into account all I/O that is going on.
[rsync/rsync.git] / generator.c
index b5db075..33b7ce2 100644 (file)
@@ -71,7 +71,6 @@ extern int io_error;
 extern int flist_eof;
 extern int allowed_lull;
 extern int sock_f_out;
-extern int ignore_timeout;
 extern int protocol_version;
 extern int file_total;
 extern int fuzzy_basis;
@@ -290,7 +289,7 @@ static void delete_in_dir(char *fbuf, struct file_struct *file, dev_t *fs_dev)
                rprintf(FINFO, "delete_in_dir(%s)\n", fbuf);
 
        if (allowed_lull)
-               maybe_send_keepalive();
+               maybe_send_keepalive(time(NULL), True);
 
        if (io_error && !ignore_errors) {
                if (already_warned)
@@ -1929,7 +1928,7 @@ static void touch_up_dirs(struct file_list *flist, int ndx)
                }
                if (counter >= loopchk_limit) {
                        if (allowed_lull)
-                               maybe_send_keepalive();
+                               maybe_send_keepalive(time(NULL), True);
                        else
                                maybe_flush_socket(0);
                        counter = 0;
@@ -2076,12 +2075,6 @@ void generate_files(int f_out, const char *local_name)
                        : "enabled");
        }
 
-       /* Since we often fill up the outgoing socket and then just sit around
-        * waiting for the other 2 processes to do their thing, we don't want
-        * to exit on a timeout.  If the data stops flowing, the receiver will
-        * notice that and let us know via the redo pipe (or its closing). */
-       ignore_timeout = 1;
-
        dflt_perms = (ACCESSPERMS & ~orig_umask);
 
        do {
@@ -2135,7 +2128,7 @@ void generate_files(int f_out, const char *local_name)
 
                        if (i + cur_flist->ndx_start >= next_loopchk) {
                                if (allowed_lull)
-                                       maybe_send_keepalive();
+                                       maybe_send_keepalive(time(NULL), True);
                                else
                                        maybe_flush_socket(0);
                                next_loopchk += loopchk_limit;