/* * Matt McCutchen's Big Integer Library */ #ifndef BIGINTEGER #define BIGINTEGER #include "BigUnsigned.hh" /* * A BigInteger object represents a signed integer of size * limited only by available memory. A BigInteger can be * created from and converted back to most integral types, * and many math operations are defined on BigIntegers. * * The number is stored as a series of blocks in a * dynamically allocated array. It is as if the number * were written digit by digit in base 2 ^ N, **where N is the * number of bits in an unsigned long.** * * This class is derived from BigUnsigned, which represents * a large nonnegative integer. BigUnsigned should be studied * first, as only new or different things are declared here. * Some things are redeclared so that they use the BigInteger * versions of methods, rather than the BigUnsigned versions. */ class BigInteger : public BigUnsigned { // TYPES & CONSTANTS public: enum Sign { negative = -1, zero = 0, positive = 1 }; // Enumeration for the sign of a BigInteger // FIELDS protected: Sign sign; // The sign of this BigInteger // MANAGEMENT protected: BigInteger(Sign s, Index c) : BigUnsigned(0, c), sign(s) {}; // Creates a BigInteger with a sign and capacity public: BigInteger() : BigUnsigned(), sign(zero) {} // Default constructor (value is 0) BigInteger(const BigInteger &x) : BigUnsigned(x), sign(x.sign) {}; // Copy constructor void operator=(const BigInteger &x); // Assignment operator BigInteger(const Blk *b, Index l) : BigUnsigned(b, l) { // Constructor from an array of blocks sign = (len == 0) ? zero : positive; } BigInteger(const Blk *b, Index l, Sign s); // Constructor from an array of blocks and a sign BigInteger(const BigUnsigned &x) : BigUnsigned(x) { // Constructor from a BigUnsigned sign = (len == 0) ? zero : positive; } BigInteger(const BigUnsigned &x, Sign s); // Constructor from a BigUnsigned and a sign // Constructors from integral types BigInteger(unsigned long x); BigInteger( long x); BigInteger(unsigned int x); BigInteger( int x); BigInteger(unsigned short x); BigInteger( short x); // Note that a BigInteger can be converted to a BigUnsigned // automatically; this takes its absolute value. // CONVERTERS to integral types public: operator unsigned long () const; operator long () const; operator unsigned int () const; operator int () const; operator unsigned short() const; operator short() const; // PICKING APART // These accessors can be used to get the pieces of the number public: Sign getSign() const; // COMPARISONS public: // Compares this to x like Perl's <=> CmpRes compareTo(const BigInteger &x) const; // Normal comparison operators bool operator ==(const BigInteger &x) const { return sign == x.sign && BigUnsigned::operator ==(x); } bool operator !=(const BigInteger &x) const { return !operator ==(x); }; bool operator < (const BigInteger &x) const { return compareTo(x) == less ; } bool operator <=(const BigInteger &x) const { return compareTo(x) != greater; } bool operator >=(const BigInteger &x) const { return compareTo(x) != less ; } bool operator > (const BigInteger &x) const { return compareTo(x) == greater; } // PUT-HERE OPERATIONS /* These store the result of the operation on the arguments into this. * a.add(b, c) is equivalent to, but faster than, a = b + c. * See explanation of "put-here operations" in BigUnsigned.cc . */ public: void add (const BigInteger &a, const BigInteger &b); // Addition void subtract(const BigInteger &a, const BigInteger &b); // Subtraction void multiply(const BigInteger &a, const BigInteger &b); // Multiplication /* Divisive stuff * `a.divideWithRemainder(b, q)' is like `q = a / b, a %= b'. * Semantics similar to Donald E. Knuth's are used for / and %, * and these usually differ from the semantics of primitive-type * / and % when negatives and/or zeroes are involved. * Look in `BigInteger.cc' for details. * `a.divideWithRemainder(b, a)' causes an exception: it doesn't make * sense to write quotient and remainder into the same variable. */ void divideWithRemainder(const BigInteger &b, BigInteger &q); void divide(const BigInteger &a, const BigInteger &b) { BigInteger a2(a); a2.divideWithRemainder(b, *this); // quotient now in *this // don't care about remainder left in a2 } void modulo(const BigInteger &a, const BigInteger &b) { *this = a; BigInteger q; divideWithRemainder(b, q); // remainder now in *this // don't care about quotient left in q } void negate(const BigInteger &a); // Negative // Some operations are inherently unsigned and are not // redefined for BigIntegers. Calling one of these on // a BigInteger will convert it to a BigUnsigned, // which takes its absolute value. // NORMAL OPERATORS // These perform the operation on this (to the left of the operator) // and x (to the right of the operator) and return a new BigInteger with the result. public: BigInteger operator +(const BigInteger &x) const; // Addition BigInteger operator -(const BigInteger &x) const; // Subtraction BigInteger operator *(const BigInteger &x) const; // Multiplication BigInteger operator /(const BigInteger &x) const; // Division BigInteger operator %(const BigInteger &x) const; // Modular reduction BigInteger operator -( ) const; // Negative // ASSIGNMENT OPERATORS // These perform the operation on this and x, storing the result into this. public: void operator +=(const BigInteger &x); // Addition void operator -=(const BigInteger &x); // Subtraction void operator *=(const BigInteger &x); // Multiplication void operator /=(const BigInteger &x); // Division void operator %=(const BigInteger &x); // Modular reduction void flipSign(); // Negative // INCREMENT/DECREMENT OPERATORS // These increase or decrease the number by 1. To discourage side effects, // these do not return *this, so prefix and postfix behave the same. public: void operator ++( ); // Prefix increment void operator ++(int); // Postfix decrement void operator --( ); // Prefix increment void operator --(int); // Postfix decrement }; // PICKING APART inline BigInteger::Sign BigInteger::getSign() const { return sign; } // NORMAL OPERATORS /* These create an object to hold the result and invoke * the appropriate put-here operation on it, passing * this and x. The new object is then returned. */ inline BigInteger BigInteger::operator +(const BigInteger &x) const { BigInteger ans; ans.add(*this, x); return ans; } inline BigInteger BigInteger::operator -(const BigInteger &x) const { BigInteger ans; ans.subtract(*this, x); return ans; } inline BigInteger BigInteger::operator *(const BigInteger &x) const { BigInteger ans; ans.multiply(*this, x); return ans; } inline BigInteger BigInteger::operator /(const BigInteger &x) const { BigInteger ans; ans.divide(*this, x); return ans; } inline BigInteger BigInteger::operator %(const BigInteger &x) const { BigInteger ans; ans.modulo(*this, x); return ans; } inline BigInteger BigInteger::operator -() const { BigInteger ans; ans.negate(*this); return ans; } /* * ASSIGNMENT OPERATORS * * Now the responsibility for making a temporary copy if necessary * belongs to the put-here operations. See Assignment Operators in * BigUnsigned.hh. */ inline void BigInteger::operator +=(const BigInteger &x) { add(*this, x); } inline void BigInteger::operator -=(const BigInteger &x) { subtract(*this, x); } inline void BigInteger::operator *=(const BigInteger &x) { multiply(*this, x); } inline void BigInteger::operator /=(const BigInteger &x) { // Updated for divideWithRemainder BigInteger thisCopy(*this); thisCopy.divideWithRemainder(x, *this); // quotient left in *this // don't care about remainder left in thisCopy } inline void BigInteger::operator %=(const BigInteger &x) { // Shortcut (woohoo!) BigInteger q; divideWithRemainder(x, q); // remainder left in *this // don't care about quotient left in q } // This one is trivial inline void BigInteger::flipSign() { sign = Sign(-sign); } #endif